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Hitman 2: Silent Assasin


Hitman 2 storyline begins in a Sicilian monastery. His attempt to distance himself from his violent past is detoured as he is discovered by a Russian crime lord and tricked into returning to his trade. Caught in the middle of a ring of deception, Hitman soon discovers that he has been manipulated and is now a target himself - of a highly trained ex-Spetsnaz assassin.

Hitman 2: Silent Assassin is the second game of the Hitman video game series. It was released in 2002 and was followed by Hitman: Contracts in 2004.

After learning about his dark past and unnatural conception at the end of Hitman: Codename 47, 47 seeks refuge in a monastery in Sicily. Attempting to put his murderous past behind him he begins a new life as a simple church gardener.

Hitman 2 was a significant step forward in terms of the series' gameplay. Many of the criticisms of the original game were addressed in the sequel. The control scheme has been streamlined to be more along the lines of a standard FPS game. An optional first person perspective was added for those who want to play the game from the perspective. The stealth element was also improved with the addition of a "suspicion meter" which gave the player a visual indication of an enemy's suspicion level, based on 47's behavior (such as running indoors, wielding a weapon, or trying to sneak up behind their backs), causing them to attack him when the meter went high enough. The "suspicion meter" is much less forgiving in Silent Assassin than it is in later games in the series: guards become suspicious very quickly, and will often shoot you for relatively minor actions such as running indoors or standing too close to them.




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